Recently, I participated in a Plurk discussion where people debated the merits of sharing their real life identity (from images to real names) with other Second Life residents. I heard many arguments against this idea, and several arguments in its favour. Unsatisfied, I want to know what Second Life residents actually do, and what they think, about this very interesting question.
Want to know how the wider virtual worlds landscape is developing? I urge you to read this article published yesterday in Re/Code, to get an overview of the key players shaping the metaverse today: Linden Lab, High Fidelity, and AltspaceVR. The article also addresses Facebook, and of course Oculus VR, and includes excerpts from interviews with Palmer Luckey, Ebbe […]
Like nearly everything else I do, I created my Second Life profile with a goal in mind. I have a ‘target market’. I’ve crafted my profile to appeal to people who like to do and talk about the things we might be mutually interested in. It works. My profile acts as ‘chat-bait’, and strangers will often start conversations with: “You […]
How we see the world tends to influence how we behave in it. In this post, I propose a new model for understanding how we present ourselves and experience each other in virtual worlds. To do so, I discuss the earlier models others have put forth, argue why they are lacking, and finish by illustrating […]
Try a thought experiment with me. Imagine, for whatever reason, that you woke up today to find that Second Life had simply ceased. What would you do with your time? What might you return to? What might you try that’s new? How else would you get what you now get from Second Life? A group of people tried to […]
Understandably, long-term residents that invest time, energy, money & hopes into the Second Life platform don’t like it when the media associate Second Life with negativity or fringe interests that might misrepresent how they see the virtual world. Our umbrage escalates to outrage, when this negativity – and the misconceptions that breed it – are seemingly perpetuated (and some might […]
Mesh body polls show mesh body adoption is increasing and showing no signs of slowing down, four brands are dominating the mesh body marketplace, and we’re slowly seeing a blurry picture becoming clear as to who the winner in that group of 4 brands might be.
The discussion arising from Wednesday’s ‘Meet the Lindens’ interview between Saffia Widdershins, Elrik Merlin (PrimPerfect), Xiola Linden (Lead Community Manager, Linden Lab) and Pete Linden (Peter Gray, Senior Director, Global Communications, Linden Lab) delved into meaningful specifics about new user acquisition. As it turns out, this might arguably be one of the most important interviews of […]
Tuesday’s ‘Meet the Lindens’ interview between Saffia Widdershins of Prim Perfect and Patch Linden and Dee Linden happened last night at the SL12B Dreamitarium. Despite listening to the hour of conversation (and re-listening to my full recording after that) I failed to find one item of compelling interest that’s worth writing about, except perhaps that Dee Linden doesn’t […]
In this post, I’ll specifically discuss the 5 misconceptions surrounding mesh heads in Second Life, why I think we need to review them, and how our attitude toward them is symptomatic of deeper issues related to resistance to change.